Case Study:

BOUTIQUEAPP

Checkout App Flow

Project Overview

The problem

Busy professionals and individuals who are constantly on-the-go lack time to shop for themselves at the mall

The goal

Design an app that contains all items that would be carried in stores, with detailed pictures, sizing and modeling that will for confidence in purchasing the right item for an individual.

The product

BoutiqueApp is a regional retailer with multiple branches located in the suburbs. They offer all their clothing and accessories modeled by individuals in various sizes and heights so customers get a good idea of how items will fit. BoutiqueApp targets busy professionals who are on-the-go and rely on apps and online ordering to get their purchasing done.

My role

UX Designer in charge of BoutiqueApp's design from conception to delivery

Responsibilities

Conducting interviews, low-fidelity paper + digital wireframes, high-fidelity prototypes, usability studies, planning for accessibility, and iterating on designs.

Project duration

September 2021 - January 2022

Understanding the user

I planned out questions, conducted interviews and created empathy maps to understand the user’s needs and target a good user flow. A primary user group identified during the research included individuals who lead busy lives (work, school) and don’t have time to spend at the mall. This user group confirmed initial assumptions, but also revealed that individuals were more interested in leisure, outdoor activities and valued family time than spending their time commuting, browsing and physically shopping at the mall. All these factors combined were reasons for individuals to prefer shopping via an app.

User pain points

1. Time

Individuals did not want to spend a large amount of time commuting to stores and browsing them in-person

2. Size Accuracy

Digital platforms were not thorough with providing enough material to determine accurate sizing

3. Clutter

Too much text and images spread out on a page were difficult to browse on

Persona & Problem statement

Kayla is a busy event planner who needs to do her shopping online because her sporadic work schedule allows her to shop around her clients' needs, whenever that may be

User journey map

Mapping Kayla’s journey revealed how helpful it would be for users to have a clothing app that had accurate sizing and an easy checkout process.

Starting the design

Paper wireframes

I started drafting iterations of a homescreen page with user pain points in mind. The initial designs focused on a clean landing page with straightforward navigation.

Digital wireframes

As the design phase continued, I also made iterations based on user comments and concerns, and strived to make the overall user flow easy to follow.

Organized navigation located in one place for mobile device was a crucial design element for user accessibility.

Usability Study Findings

Two rounds of usability studies were conducted and helped guide iterations moving forward. The first study assisted in design needs from wireframes to mockups, while the second study used a high-fidelity prototype and revealed what sections of the mockups needed to be updated.

Round 1 Findings

  • Users want details on sizing
  • Users want a quick checkout
  • Users want a noticeable account icon

Round 2 Findings

  • The checkout button was too large and cluttered the page
  • The logo should be present on the "Order Placed" screen so users could get back to the home page

Refining the design

Mockups

In early designs, I spaced out items the shopping cart far away from each other. After the first usability study, users wanted a more concise organization of shopping cart details.

Mockups 2 (after 2nd usability study)

The second usability study revealed confusion when the "Add to Favorites" button was hit on an item page, there was no indication that action was complete, so I added a pop-up notification confirming the action.

Accessibility considerations

WCAG

WCAG contrast between text and color were cross-checked to ensure readability

Labeled icons

Icons with small labels beneath (e.g. Account icon) were used to ensure it's function is clear

Buttons

Large, bold call-to-action buttons were used to grab users' attention

Refined designs

High-fidelity prototype

The final high-fidelity prototype is a lot cleaner and simpler for users to browse items, add to cart, and checkout.

View the BoutiqueApp high-fidelity prototype here

Going forward

Takeaways

Impact

The app allows individuals to feel comfortable in purchasing items that will fit well, and confident that the store is thorough in sharing item details.

One quote from peer feedback:
“The app made it easy for me to shop online! I’m confident that what will arrive at my doorstep is something I won’t have to return later in-store.”

What I learned

I’ve learned to keep design elements simple. The layout and call-to-action buttons should be clear and clean for a user to press buttons with minimal confusion.

Next steps

1. Testing

Conduct an unmoderated usability study to find out if there are any bugs or pain points in the design

2. User Research

Conduct more user research to determine if any new features or design updates should be implemented